After solving them correctly they will form a shape of "cross". Solving the cross is the first step of the CFOP, it consists of solving the 4 edge pieces of the first layer you choose to start with. This is the image-based solution (Ideal for old browsers, mobiles or tablet devices).įor the animation-based version of the solution (java applets).
#Runix cube full
It is important to know the full move notations for speedsolving (middle layer turns, double layer turns & cube rotations) check my guide here- Move Notations Page. Last and not least, quickly read again my Rubik's cube solution intro part to make sure you are on the same page for the mechanical stuff of the cube like what edge, corner and center pieces are, and move notations, et cetera. Tip: I recommend getting a quality and well turning Rubik's cube before start learning the speedsolving solution method, as it makes the learning of new algorithms easier, and much more fun! PLL (Permutation if Last Layer): Correctly permuting the last layer corner & edge pieces.OLL (Orientation of Last Layer): Correctly orienting the last layer corner & edge pieces.
![runix cube runix cube](https://i.pinimg.com/originals/fe/d0/93/fed093e9d06a6a0441f6f392ecc032ca.jpg)
F2L: Solving the first two layers completely (not hard as it sound:) ).Cross: Solving the first layer 4 edge pieces completely.The Fridrich method consists of 4 steps only:
#Runix cube how to
Read my beginners solving tips on how to get faster, as they review the basic principle that relevant for every speed-cuber. Speedsolving is all about time, so it best to be able to solve the Rubik's cube within 1:30-2:00 minutes before start learning it. Note: It is advised to start learning the speedsolving method only after successfully solving the Rubik's cube and mastering the beginner's method. However since fully mastered it will enable you to speedsolve the Rubik's cube much faster, and basically from there only practice is what stands between you and sub 30/20/10 solving time, and the world record! Mastering the speedsolving method requires learning some new algorithms and practice, and takes a bit longer than the beginner's method. ( 100% more moves!)Īll top ranking speedcubers today use the CFOP method (sometimes with additional variations to it). While using the beginner's method, the average number of moves is roughly around 110 moves. The CFOP method average number of moves for a complete solution is ~56 moves. Unlike The beginner's method, the Speedsolving method focuses mainly about solving the Rubik's cube in the fastest and most efficient way, rather than the easiest way. The most popular Speedsolving method is the CFOP (Cross, First 2 layers, Orientation of last layer, Permutation of last layer) a.k.a Fridrich Method.